What can be covered
Card magic and the foundations of sleight of hand, including grips, controls and the practice habits that make them reliable rather than occasional.
Misdirection and audience management: where attention goes, how it is directed, and why a move works in one context and fails in another.
Presentation and performance: scripting a routine, pacing it, handling volunteers, and recovering when something does not go to plan.
The principles behind mind reading as entertainment, for those interested in mentalism rather than props.


